﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameObjects
{
    public class MetaData
    {
        public enum MoveType
        {
            Land, Water, Airborne
        }

        public enum VectorType
        {
            Road, River
        }

        public enum StructureType
        {
            City, Fortress
        }

        public enum MovementCost
        {
            One, All, Impassable, OneToFlyOver, AllOnCoast
        }

        public enum MoraleStatus
        {
            Fanatical = 5, Inspired = 4, Stable = 3, Fatigued = 2, Demoralised = 1, Rebellious = 0
        }

        public enum Season
        {
            Winter, Spring, Summer, Autumn,
        }

        public enum ClimateZone
        {
            Northern = 3, 
            Central = 2,
            Southern = 1,
        }

        public enum Weather
        {
            Dry, Fine, Wet, Cold
        }
    }
}
